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RPG-a-Day #21
21 – Setting Sunday: Share an intriguing detail from a game setting you enjoy.
In Nobilis, the players create their Imperator (the god whose divine soul they share) and the Chancel (the manifestation of the Imperator as a place, which serves as a headquarters for the Familia) together. In my (now sadly defunct) Nobilis campaign, the Chancel was a very large library with a pneumatic tube communication system. An avatar of the Imperator herself, much diminished in power after being wounded, sat in a big room in the cellar of the library to make sure the capsules went to the right track.
Crossposted from my blog. Comment here or at the original post.